Logo
Secure Registration

International Conference on Music Acoustics, Sound and Music Computing

ICMASMC

31st May – 1st Jun 2027 Ruse, Bulgaria

Official Invitation Letter Available

An official invitation letter will be provided upon successful registration for your participation in the conference.

Benefits of Registering as Listener

Access to All Conference Sessions

Plenary, keynote and parallel sessions

Networking Opportunities

Connect with global educators & researchers

Certificate of Participation

Digital certificate of participation

Invitation Letter Support

Official invitation letter after successful registration

Conference Kit / Digital Materials

E-proceedings & resource materials

Access to Keynote Sessions

Learn from leading experts & scholars

1

Select Registration Mode

2

Participant Details

3

Coupon Code

4

Terms & Condition

Read the full Terms & Conditions

Conference Session Tracks

UN SDG Wheel

Aligned with UN Sustainable Development Goals

The conference's session tracks effectively support the following SDGs.

SDG 3 SDG 4 SDG 9 SDG 10
01 Advancements in Musical Acoustics +
This track explores the latest research in musical acoustics, focusing on the physical principles governing sound production in various instruments. Contributions will include studies on instrument design, sound propagation, and the acoustic properties of different materials used in music-making.
SDG 9 SDG 12
02 Computational Approaches to Music Performance Analysis +
This session invites papers that utilize computational methods to analyze music performance, emphasizing techniques such as machine learning and signal processing. Discussions will center on the implications of these analyses for understanding musical expression and interpretation.
SDG 4 SDG 9
03 Physics-Based Modeling in Music Synthesis +
This track focuses on the application of physics-based modeling techniques in the synthesis of musical sounds. Participants will present innovative models that enhance the realism and expressiveness of synthesized music.
SDG 9 SDG 12
04 Interactive Systems for Music Performance +
This session will showcase interactive performance systems that integrate technology with live music. Papers will discuss the design and implementation of interfaces that facilitate real-time interaction between performers and digital systems.
SDG 4 SDG 11
05 Sound and Music Computing in Education +
This track addresses the role of sound and music computing in educational contexts, particularly in teaching music theory and performance. Contributions will examine innovative pedagogical approaches and the use of technology in enhancing music education.
SDG 4 SDG 10
06 Spatial Sound and Immersive Audio Experiences +
This session focuses on the development and application of spatial sound techniques in various contexts, including virtual reality and gaming. Papers will explore the impact of spatial audio on user experience and engagement.
SDG 9 SDG 11
07 Auditory Display and Data Sonification +
This track invites research on auditory display techniques and the sonification of data across different domains. Presentations will highlight the effectiveness of sound in conveying complex information and enhancing user interaction.
SDG 4 SDG 9
08 Music Information Retrieval and Analysis +
This session will cover advancements in music information retrieval, focusing on algorithms for automatic classification, recognition, and retrieval of musical content. Participants will discuss the challenges and future directions in this rapidly evolving field.
SDG 9 SDG 12
09 Neuroscience of Sound and Music Perception +
This track explores the intersection of sound, music, and neuroscience, examining how auditory stimuli are processed in the brain. Contributions will delve into cognitive and perceptual aspects of music, including emotional responses and memory.
SDG 3 SDG 4
10 Technological Innovations in Music Preservation +
This session focuses on technologies aimed at the preservation, access, and modeling of musical heritage. Papers will discuss methods for digitizing, archiving, and restoring historical music artifacts.
SDG 4 SDG 11
11 Social Interaction and Music Computing +
This track investigates the role of social interaction in sound and music computing environments. Contributions will explore how technology facilitates collaboration and community building among musicians and audiences.
SDG 10 SDG 11