Logo
Secure Registration

International Conference on E-learning and Educational Technologies

ICE-LET

13th Nov – 14th Nov 2026 Sydney, Australia

Official Invitation Letter Available

An official invitation letter will be provided upon successful registration for your participation in the conference.

Benefits of Registering as Listener

Access to All Conference Sessions

Plenary, keynote and parallel sessions

Networking Opportunities

Connect with global educators & researchers

Certificate of Participation

Digital certificate of participation

Invitation Letter Support

Official invitation letter after successful registration

Conference Kit / Digital Materials

E-proceedings & resource materials

Access to Keynote Sessions

Learn from leading experts & scholars

1

Select Registration Mode

2

Participant Details

3

Coupon Code

10% OFF on Registration.
Use Coupon Code → EARLY10
4

Terms & Condition

Conference Session Tracks

UN SDG Wheel

Aligned with UN Sustainable Development Goals

The conference's session tracks effectively support the following SDGs.

SDG 4 SDG 8 SDG 9 SDG 10
01 Innovations in E-Learning Platforms +
This track focuses on the latest advancements in e-learning platforms that leverage computer science engineering principles. It aims to explore the integration of adaptive learning technologies and user-centric design in educational environments.
SDG 4 SDG 8 SDG 10
02 Predictive Modeling in Educational Contexts +
This session will delve into the application of predictive modeling techniques in educational settings, emphasizing their role in enhancing learning outcomes. Participants will discuss methodologies for implementing predictive analytics to inform curriculum design and student assessment.
SDG 4 SDG 9 SDG 10
03 Deep Learning Applications in Education +
This track examines the transformative impact of deep learning technologies on educational practices and content delivery. Researchers will present case studies and frameworks that illustrate the effectiveness of deep learning in personalized learning experiences.
SDG 4 SDG 8 SDG 9
04 Anomaly Detection in Learning Analytics +
Focusing on the identification of anomalies within educational data, this session will explore techniques for detecting irregular patterns that may indicate issues in student engagement or performance. The track will highlight the importance of timely interventions based on data-driven insights.
SDG 4 SDG 8 SDG 10
05 Feature Extraction Techniques for Educational Data Mining +
This track will cover various feature extraction methods used in educational data mining to improve model performance and interpretability. Participants will discuss how these techniques can enhance the understanding of student behaviors and learning patterns.
SDG 4 SDG 9 SDG 10
06 Adaptive Learning Systems and Their Impact +
This session will investigate the design and implementation of adaptive learning systems that cater to individual student needs. Discussions will focus on the technological frameworks that support personalized learning pathways and their implications for educational equity.
SDG 4 SDG 10 SDG 16
07 Workflow Automation in Educational Institutions +
This track addresses the role of workflow automation in streamlining administrative processes within educational institutions. Participants will explore case studies that demonstrate the benefits of automation in enhancing operational efficiency and student services.
SDG 8 SDG 9 SDG 16
08 Predictive Maintenance in Educational Technologies +
This session will explore the concept of predictive maintenance within the context of educational technologies, focusing on the proactive management of digital resources. Discussions will include strategies for ensuring the reliability and longevity of e-learning systems.
SDG 9 SDG 10 SDG 12
09 Model Evaluation and Validation in Educational Research +
This track emphasizes the importance of rigorous model evaluation and validation techniques in educational research. Participants will share best practices for assessing the effectiveness of various educational technologies and methodologies.
SDG 4 SDG 9 SDG 10
10 Industrial IoT and Its Educational Applications +
This session will explore the intersection of industrial IoT and education, highlighting innovative applications that enhance learning experiences. Discussions will focus on how IoT technologies can be leveraged to create immersive and interactive educational environments.
SDG 4 SDG 9 SDG 12
11 Project-Based Learning in Computer Science Education +
This track will investigate the effectiveness of project-based learning methodologies in computer science education. Participants will share insights on curriculum design that fosters critical thinking, collaboration, and real-world problem-solving skills among students.
SDG 4 SDG 8 SDG 10